Portfolio Gallery
Projects

Vulpine
An action exploration game where you play as animals with weapons. Explore a beautiful world and team up with your friends to take down fearsome monsters!
- Unity
- C#
- JS
- HTML/CSS
- Forge Networking

Procedural Terrain Engine
Terrain engine for Unity that is capable of meshing and rendering 30 sq. km. of game world with GPU instanced assets.
- Unity
- C#

ADAGE
Assessment Data Aggregator for Game Environments (ADAGE) is an data collection & analysis suite to transform telemetry data into evidence of learning.
- Ruby on Rails
- Javascript
- MongoDB
- HTML/CSS

Animation Events Editor
Editor for adding event callbacks to character animations. Allows timeline scrubbing and key-framing of events.
- Javascript
- Vue.js
- Electron
- HTML/CSS

Roguelike Level Editor
Standalone level editor and part game maker to create roguelikes or other procedural games.
- Unity
- C#

Nested FSM AI Editor
Nested Finite State Machine (FSM) AI Editor for designing complex and reusable AI logic without any programming knowledge.
- Unity
- C#

Oztoc Expedition / Mobile App
An immersive game installation at the New York Hall of Science where children use physical blocks to design virtual circuits.
- Unity
- C#
- HTML/CSS
- JS
- PhoneGap
- Cordova

Econauts
A networked realtime strategy game about making difficult-to-observe ecological phenomena visible though gameplay.
- Unity
- C#

Virulent
Real-time strategy game that was created to teach systems biology by enabling players to interact with viruses, cells, and the immune system.
- Unity
- C#